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Ethereal-dev: Re: [Ethereal-dev] [PATCH] EDG on reassembling UDP packets

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From: Ulf Lamping <ulf.lamping@xxxxxx>
Date: Wed, 19 Oct 2005 23:13:30 +0200
Jaap Keuter wrote:

Hello list,

Working with the reassembly functionality Ethereal provides I've found
some additional changes had to be made to the EDG 8.4.1:
- a typo (made by myself)
- fragment_add_seq_check() doesn't take -1 as length remaining
- process_reassembled_data() can be called with or without tree, and
 is required in both dissection runs
- some whitespace stuff

checked in

BTW: I don't really like this style:

} else { /* Not last packet of reassembled Short Message */

although this saves a code line, it makes the sources hard to read, IMHO better (at least for me) is:

} else { /* Not last packet of reassembled Short Message */

Hey, lines are cheap, we already have lot's of them ;-)

Regards, ULFL

P.S: Very busy at work right now, don't expect a lot of time by me avail. for Ethereal, sorry ...