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Ethereal-dev: Re: [Ethereal-dev] New dissector: RDT (as used by RealPlayer)

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From: Joerg Mayer <jmayer@xxxxxxxxx>
Date: Sun, 20 Feb 2005 05:14:28 +0100
On Sat, Feb 19, 2005 at 08:32:34PM -0000, Martin Mathieson wrote:
> RDT is a proprietry protocol, I've based this on a couple of descriptions of
> attempts to reverse-engineer it I found (neither of them seemed quite right,
> I only dissected as far as looked OK with what I could capture here).  This
> was mostly written:
> - to avoid the "rtsp: unknown transport" console warnings
> - to avoid seeing lots of packets not decoded past UDP
> - so that I can filter these packets out

Nice. Can you provide a patch to provide pointers to the information you
used to write this dissector?

Thanks
   Joerg

-- 
Joerg Mayer                                           <jmayer@xxxxxxxxx>
We are stuck with technology when what we really want is just stuff that
works. Some say that should read Microsoft instead of technology.