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Ethereal-users: Re: [Ethereal-users] windows compile problems

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From: Ulf Lamping <ulf.lamping@xxxxxx>
Date: Thu, 21 Apr 2005 09:41:19 +0200
Ankur Aggarwal wrote:

>As written earlier,
>I was trying to setup the compile/ build environment for Win2000 by
>referring to /README.win32. 
>1) I first allowed automated download to download and install the
>various tools in the default location.
>
>2) then I typed
>$ ./configure --with-pcap=/cygdrive/c/ethereal-win32-libs/wpdpack
>( as without specifying the location of wpdpack explicitly the configure
>was failing.
>
>It was able to find pcap.h, however pcap_open_live was not found. I am
>attaching the config.log file.
>
>  
>
If you compile on win32, you can use one of the following compilers:

-MSVC6 (some later versions are a bit more difficult)
You won't need ./configure, but use nmake, see the Developer's Guide at
http://wiki.ethereal.com/Development

-cygwin gcc (this might have a lot of difficulties and Ethereal will
only run together with an X server)
I didn't do that myself, but as far as I remember, you can't use the
libraries provided by the automated download as they are precompiled for
the MSVC compiler.

You should use the MSVC6 compiler, it's the current mainline and the
easiest way to get up and running.

Regards, ULFL