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Ethereal-users: Re: [Ethereal-users] Decoding of TCP sequence numbers contained within ICMP mess

Note: This archive is from the project's previous web site, ethereal.com. This list is no longer active.

Date: Mon, 7 Mar 2005 02:03:52 +0100
TCP uses by default relative sequence numbers, in the case of a packet
ouside the conversation (as the TCP/IP/ICMP/IP case is) it probably
does not try decode the sequence number.

Try disabling the "relative sequence numbers and window scaling"
and/or  "analyze sequence numbers" and see if in that case they ar
shown.


On Sun, 6 Mar 2005 16:33:30 -0800, Bjorn Townsend <eriktown@xxxxxxxxx> wrote:
> Greetings to the list. I just joined, so I apologize if this has been
> asked before.  However, I wasn't able to find anything about this when
> searching the site, so I think perhaps it may be new.
> 
> I was troubleshooting an issue involving path MTU discovery today and
> was looking at an ICMP Destination Unreachable packet in Ethereal
> 0.10.9. I noticed that even though the ICMP packet contained the
> source port, destination port and sequence number of the original
> datagram, Ethereal only decoded the source and destination port; the
> sequence number was recognized as being TCP data but was not decoded.
> 
> Is this by design? Or if not, can this feature be requested?
> 
> Thanks!
> 
> --
> Bjorn Townsend | eriktown@xxxxxxxxx
> 
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> 


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