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Ethereal-dev: Re: [Ethereal-dev] Re: [Ethereal-cvs] rev 17086: /trunk/plugins/lua/lua-5.0.2/do

Note: This archive is from the project's previous web site, ethereal.com. This list is no longer active.

From: Joerg Mayer <jmayer@xxxxxxxxx>
Date: Tue, 24 Jan 2006 14:49:26 +0100
On Tue, Jan 24, 2006 at 11:34:12AM +0100, LEGO wrote:
> With a some help from others I could add a --with-lua option to 
> ./configure but we will then have yet another library dependency which
> means that on unix people will have to install lua by thenselves to
> have it enabled.

If you want me to, I can provide the necessary autofoo stuff later this
week.

> Been the statically linked plugin just ~ 300K I thought It would be
> fine to just have it in.

There are reasons why we try to use the libs that are present on the
system:
- Bugfixes affect every dynamically linked app immediately, without
  having to recompile that app.
- I have at least 4 apps that already use the lua libs dynamically. Why
  should a fith app bring its own?

> > As a Win32 developer, I'm used to get the libraries in binary form (with
> > source available, but don't need to recompile), see
> > http://anonsvn.ethereal.com/ethereal-win32-libs/trunk/packages/.
> 
> I could find http://luaforge.net/frs/download.php/650/lua5_0_Win32_bin.tar.gz .
> But that would mean having conditional compilation under unix where we
> do not realy know whether lua is going to be.

As mentioned above: I'm willing to do the autofoo stuff, which can cover
this case as well. Just let me know if you want me to do it - that way
you can continue working on the code ;)

 Ciao
      Joerg
-- 
Joerg Mayer                                           <jmayer@xxxxxxxxx>
We are stuck with technology when what we really want is just stuff that
works. Some say that should read Microsoft instead of technology.