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Ethereal-dev: Re: SV: [Ethereal-dev] What's changed with operational dissection?

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From: Jaap Keuter <jaap.keuter@xxxxxxxxx>
Date: Sat, 29 Oct 2005 14:56:42 +0200 (CEST)
So, this means that using any of the 'advanced' features (like coloring)
causes ethereal to be less efficient for these protocols. Good thing to
know :-)

Thanx,
Jaap


On Sat, 29 Oct 2005, Ulf Lamping wrote:

> Jaap Keuter wrote:
>
> >Still the question below remains. Why is the dissector always called with
> >a tree != NULL parameter?
> >
> >
> I'm really not an expert on this, but as far as I remember:
>
> Any time fields are probably used (filtering, coloring, ...) the tree
> will be != NULL.
>
> Some things don't need the tree (so it will be tree == NULL) e.g. for
> the cf_retap_packets() call.
>
> Regards, ULFL
>