Ethereal-dev: [Ethereal-dev] Re: DNP3 Dissector Additions
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From: ronnie sahlberg <ronniesahlberg@xxxxxxxxx>
Date: Tue, 21 Jun 2005 06:12:28 -0400
the patch does not apply to current svn functions such as flags_to_str16() does not check for writing beyond the end of the str buffer. Since flags_to_str16() are only used to populate the expansion line for the flag bits, can you not remove it and insert a if(flags&FLAG_VALUE) proto_item_append_text() after each of the proto_tree_add_boolean() call instead and avoid any potential buffer overflow? On 6/21/05, Chris Bontje <chrisbontje@xxxxxxx> wrote: > All, > > Here are the additions to the DNP3 dissector as promised. I would like to > submit this patch for the next version of Ethereal. These modifications > should be considered preliminary, here is a brief summary of what was > added: > > - Added Application Layer Object Decoding. Supports IIN bits and most of > the common objects & variations (Binary Inputs, Binary Outputs, Control > Relay O/P Block, Binary Counters, Analog Inputs, Class Data, Time Formats). > Support will be added for other objects/vars as captures with examples of > them can be provided. > > - Added support for more Application Layer function codes. Support for > remaining codes will be added in as captures can be provided. > > - Added UDP/IP port 20000 as a default DNP3 port (in addition to TCP/IP port > 20000), as registered with regulatory bodies. > > - Started re-write to support fragments with multiple DNP3-frames and frames > seperated between multiple fragments (both UDP & TCP). > > This dissector has been tested w/ a wide varity of DNP3 SCADA captures, if > there is a capture that generates errors or invalid output, please provide > it so appropriate fixes can be made! :) The same goes for any suggestions > or comments regarding the output formatting - just because I like this > output doesn't mean someone else is expected to! > > This diff file was created using the 'diff' util with the -u command-line > switch, let me know if it is not acceptable for submission. The testing has > primarily been done on the VC6 platform, please let me know if issues are > encountered w/ any *nix builds. > > Thanks goes out to Graham Bloice for his invaluable assistance w/ the whole > process of adding this support. > > Regards, > > Chris Bontje > Calgary, Alberta, Canada > > ----- Original Message ----- > From: Chris Bontje <chrisbontje@xxxxxxx> > Date: Saturday, June 4, 2005 8:01 pm > Subject: DNP3 Dissector Additions > > > All, > > > > I have recently been tinkering w/ the DNP3 dissector included in > > the latest public source release of Ethereal. > > > > I've successfully added in Application Layer Decoding support for > > several objects and am planning on adding a mostly complete > > library. So far I have added in some of the most common object > > variations for Binary Inputs, Outputs, Analog Inputs (16-bit & 32- > > bit) and Binary Counters. > > > > I have several Ethereal captures from various SCADA networks w/ > > DNP3 traffic and have been punishment-testing my work to the best > > of my abilities... so far so good! > > > > When I'm satisified w/ my code, I'll be certain to post my changes > > to the source tree so that they can (hopefully) be included in the > > official release. > > > > Here's hoping my intermediate-level coding is clean enough to make > > it into an excellent project like Ethereal! > > > > Regards, > > > > Chris Bontje > > Calgary, Alberta, Canada > > > >
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