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Ethereal-dev: Re: [Ethereal-dev] How to trace Ethereal on WinXP using MSVC++?

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From: Guy Harris <gharris@xxxxxxxxx>
Date: Wed, 30 Mar 2005 10:55:40 -0800
Greg Morris wrote:
If you are just wanting to debug Ethereal then the Win32 binaries should already include the debug symbols by default. You can look at the file config.nmake and ensure that the debug switch is enabled...

Should this information be put onto a page under

	http://wiki.ethereal.com/Development