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Ethereal-dev: [Ethereal-dev] [Patch] Voip Call filters

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From: "Francisco Alcoba (TS/EEM)" <francisco.alcoba@xxxxxxxxxxxx>
Date: Tue, 8 Mar 2005 14:45:33 +0100
Hi,

The patch in 

  http://www.ethereal.com/lists/ethereal-dev/200502/msg00451.html

introduced a protocol-independent filter based on frame numbers. While this is 
good in general, display filters get quite big. In fact, for calls longer
than about 100 frames, the filter is invalid.

The attached patch tries with frame number based filters; if it gets longer than
2048 characters -that seems to be the limit for display filters- it reverts to
the old code -which do not cover some cases, like MGCP, but is better than nothing-.

Regards,

  Francisco

Attachment: voip_calls_filter.patch
Description: Binary data