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Ethereal-users: [Ethereal-users] Re:Problem after building ethereal 0.10.10

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Date: Mon, 23 May 2005 12:51:25 +0200
Thank you very much Francisco, I resolved every problem.
Roberto

> Hi,
>
> That might come from an older libethereal.dll -probably one from an older ethereal installation-
> being used with the new binary. When building, the new libethereal.dll will be under directory
> "epan". If there is a directory in your path before "epan" with a copy of libethereal.dll the system
> will try to use that. In general, I think it is probably better to uninstall any preexistent ethereal
> version before building a new one.
>
> Regards,
>  Francisco
> -----Original Message-----
> From: ethereal-users-bounces@xxxxxxxxxxxx [mailto:ethereal-users-bounces@xxxxxxxxxxxx]
> Sent: viernes, 20 de mayo de 2005 14:08
> To: ethereal-users@xxxxxxxxxxxx
> Subject: [Ethereal-users] Problem after building ethereal 0.10.10
>
>
> Hello,
> I'm building ethereal 0.10.10 from source code in win xp with MSVC 6.
> The compiling job ends successfully, but when I try to run ethereal.exe an
> error saying "impossible to find the access point q_931_cause_code_vals in
> libethereal.dll" appears.
> I tried to check every file that uses this data structure but I hadn't found
> any evident anomaly.
>
> Could someone please help me?
> Thanks in advance
> Roberto
>
>
>
>
> ____________________________________________________________
> Navighi a 4 MEGA e i primi 3 mesi sono GRATIS.
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>
>
> 



____________________________________________________________
Navighi a 4 MEGA e i primi 3 mesi sono GRATIS. 
Scegli Libero Adsl Flat senza limiti su http://www.libero.it