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Ethereal-dev: Re: [Ethereal-dev] moving from plugin to buildin

Note: This archive is from the project's previous web site, ethereal.com. This list is no longer active.

From: Erwin Rol <mailinglists@xxxxxxxxxxxx>
Date: Tue, 27 Jul 2004 20:00:49 +0200
On Tue, 2004-07-27 at 19:48, Richard van der Hoff wrote:
> On Tue, Jul 20, 2004 at 11:30:09PM +0200, Erwin Rol wrote:

> Isn't the main advantage of making your dissector a plugin that you
> don't have to wait half an hour every time you make a tiny change, while
> the whole of libethereal is relinked?

Yes that really is an advantage, it makes the debugging cycle a lot
shorter.
> 
> I would have thought that plugins are *preferable* where possible.

> Having said that, I've never tried using the TAP interface, so I'm happy
> to believe that in this case you need to make your dissector built-in.

Well the TAP-part will be build in, meaning the advantage of not needing
to link everything is gone. And to be honest i didn't really found any
other advantages of a plugin.

- Erwin