Ethereal-dev: [Ethereal-dev] adding a plugin to ethereal

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From: "Enrico Budianto" <[email protected]>
Date: Fri, 23 Jul 2004 03:49:12 -0500
I'm new this mailing list and I need to add a new dissector to ethereal for a project. I was suggested to do it as a plugin. I'm using MSVC++ version 6 to compile the dissector and I'm having problem with it. Maybe someone that has done this can give me some pointers.
A few questions:
1. Do I need to include plugin_api.c in my source file?
I keep getting this error when I include the file:
plugin_api.c(36) : error C2449: found '{' at file scope (missing function header?)
plugin_api.c(40) : error C2059: syntax error : '}'

If I dont include it, I see this error:
error LNK2001: unresolved external symbol _proto_tree_add_text     etc.

2. Do I need to define PLUGINS_NEED_ADDRESS_TABLE?

3. What do I need to do with those files generated by Python (Xplugin.... files)?
This might be related to question 1 above.

Is there a guideline as how to write and compile a plugin using MSVC++?
I've been following the readme.plugins and some other readme files, but unfortunately, it ends up at the same point. Maybe I'm missing something.
I'd appreciate it if anyone can help.



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