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Ethereal-dev: Re: [Ethereal-dev] moving from plugin to buildin

Note: This archive is from the project's previous web site, ethereal.com. This list is no longer active.

From: Erwin Rol <mailinglists@xxxxxxxxxxxx>
Date: Tue, 20 Jul 2004 23:30:09 +0200
On Tue, 2004-07-20 at 23:08, Lars Roland wrote:
> Erwin Rol wrote:
> > Hey all,
> > 
> > I would like to make the plugins that i maintain (acn, artnet, enttec,
> > rdm and  later rtnet) into buildin dissectors. The reason is that i
> > would like to add some things based on the TAP interface and as i
> > understood it thats not really doable in a plugin. Also i don't see any
> > main advantage anymore in having plugins instead of buildins. 
> > 
> The mgcp dissector plugin uses the tap interface.
> But the code for the mgcp taps is linked statically into (t)ethereal 
> even with libethereal.dll.

This is what i mean , it gets a bit of a mix between buildin and plugin,
and now we have SVN i thought it would be better to make it all buildin.

> Is there anything special you want to do?

I want to add some oscilloscope like view for the RDM and Artnet
protocols, and some timing diagrams.  

> 
> Regards,
> Lars

 - Erwin