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reassemble.h
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1
11/* make sure that all flags that are set in a fragment entry is also set for
12 * the flags field of fd_head !!!
13 */
14
15#ifndef REASSEMBLE_H
16#define REASSEMBLE_H
17
18#include "ws_symbol_export.h"
19
20/* only in fd_head: packet is defragmented */
21#define FD_DEFRAGMENTED 0x0001
22
23/* there are overlapping fragments */
24#define FD_OVERLAP 0x0002
25
26/* overlapping fragments contain different data */
27#define FD_OVERLAPCONFLICT 0x0004
28
29/* more than one fragment which indicates end-of data */
30#define FD_MULTIPLETAILS 0x0008
31
32/* fragment starts before the end of the datagram but extends
33 past the end of the datagram */
34#define FD_TOOLONGFRAGMENT 0x0010
35
36/* fragment tvb is subset, don't tvb_free() it */
37#define FD_SUBSET_TVB 0x0020
38
39/* this flag is used to request fragment_add to continue the reassembly process */
40#define FD_PARTIAL_REASSEMBLY 0x0040
41
42/* fragment offset is indicated by sequence number and not byte offset
43 into the defragmented packet */
44#define FD_BLOCKSEQUENCE 0x0100
45
46/* This flag is set in (only) fd_head to denote that datalen has been set to a valid value.
47 * It's implied by FD_DEFRAGMENTED (we must know the total length of the
48 * datagram if we have defragmented it...)
49 */
50#define FD_DATALEN_SET 0x0400
51
52typedef struct _fragment_item {
53 struct _fragment_item *next;
54 uint32_t frame;
55 uint32_t offset;
57 uint32_t len;
58 uint32_t flags;
61 tvbuff_t *tvb_data;
63
64typedef struct _fragment_head {
65 struct _fragment_item *next;
68 unsigned ref_count;
69 uint32_t contiguous_len;
70 uint32_t frame;
71 uint32_t len;
77 uint32_t datalen;
83 uint32_t reassembled_in;
89 uint32_t flags;
92 tvbuff_t *tvb_data;
97 const char *error;
99
100/*
101 * Flags for fragment_add_seq_*
102 */
103
104/* we don't have any sequence numbers - fragments are assumed to appear in
105 * order */
106#define REASSEMBLE_FLAGS_NO_FRAG_NUMBER 0x0001
107
108/* a special fudge for the 802.11 dissector */
109#define REASSEMBLE_FLAGS_802_11_HACK 0x0002
110
111/*
112 * Flags for fragment_add_seq_single_*
113 */
114
115/* we want to age off old packets */
116#define REASSEMBLE_FLAGS_AGING 0x0001
117
118/*
119 * Generates a fragment identifier based on the given parameters. "data" is an
120 * opaque type whose interpretation is up to the caller of fragment_add*
121 * functions and the fragment key function (possibly NULL if you do not care).
122 *
123 * Keys returned by this function are only used within this packet scope.
124 */
125typedef void * (*fragment_temporary_key)(const packet_info *pinfo,
126 const uint32_t id, const void *data);
127
128/*
129 * Like fragment_temporary_key, but used for identifying reassembled fragments
130 * which may persist through multiple packets.
131 */
132typedef void * (*fragment_persistent_key)(const packet_info *pinfo,
133 const uint32_t id, const void *data);
134
135/*
136 * Data structure to keep track of fragments and reassemblies.
137 */
138typedef struct {
139 GHashTable *fragment_table;
140 GHashTable *reassembled_table;
141 fragment_temporary_key temporary_key_func;
142 fragment_persistent_key persistent_key_func;
143 GDestroyNotify free_temporary_key_func; /* temporary key destruction function */
145
146/*
147 * Table of functions for a reassembly table.
148 */
149typedef struct {
150 /* Functions for fragment table */
151 GHashFunc hash_func; /* hash function */
152 GEqualFunc equal_func; /* comparison function */
153 fragment_temporary_key temporary_key_func; /* temporary key creation function */
154 fragment_persistent_key persistent_key_func; /* persistent key creation function */
155 GDestroyNotify free_temporary_key_func; /* temporary key destruction function */
156 GDestroyNotify free_persistent_key_func; /* persistent key destruction function */
158
159/*
160 * Tables of functions exported for the benefit of dissectors that
161 * don't need special items in their keys.
162 */
163WS_DLL_PUBLIC const reassembly_table_functions
164 addresses_reassembly_table_functions; /* keys have endpoint addresses and an ID */
165WS_DLL_PUBLIC const reassembly_table_functions
166 addresses_ports_reassembly_table_functions; /* keys have endpoint addresses and ports and an ID */
167
168/*
169 * Register a reassembly table. By registering the table with epan, the creation and
170 * destruction of the table can be managed by epan and not the dissector.
171 */
172WS_DLL_PUBLIC void
173reassembly_table_register(reassembly_table *table,
174 const reassembly_table_functions *funcs);
175
176/*
177 * Initialize/destroy a reassembly table.
178 *
179 * init: If table doesn't exist: create table;
180 * else: just remove any entries;
181 * destroy: remove entries and destroy table;
182 */
183WS_DLL_PUBLIC void
184reassembly_table_init(reassembly_table *table,
185 const reassembly_table_functions *funcs);
186WS_DLL_PUBLIC void
187reassembly_table_destroy(reassembly_table *table);
188
189/*
190 * This function adds a new fragment to the reassembly table
191 * If this is the first fragment seen for this datagram, a new entry
192 * is created in the table, otherwise this fragment is just added
193 * to the linked list of fragments for this packet.
194 * The list of fragments for a specific datagram is kept sorted for
195 * easier handling.
196 *
197 * Datagrams (messages) are identified by a key generated by
198 * fragment_temporary_key or fragment_persistent_key, based on the "pinfo", "id"
199 * and "data" pairs. (This is the sole purpose of "data".)
200 *
201 * Fragments are identified by "frag_offset".
202 *
203 * Returns a pointer to the head of the fragment data list if we have all the
204 * fragments, NULL otherwise. Note that the reassembled fragments list may have
205 * a non-zero fragment offset, the only guarantee is that no gaps exist within
206 * the list.
207 *
208 * @note Reused keys are assumed to refer to the same reassembled message
209 * (i.e., retransmission). If the same "id" is used more than once on a
210 * connection, then "data" and custom reassembly_table_functions should be
211 * used so that the keys hash differently.
212 */
213WS_DLL_PUBLIC fragment_head *
214fragment_add(reassembly_table *table, tvbuff_t *tvb, const int offset,
215 const packet_info *pinfo, const uint32_t id, const void *data,
216 const uint32_t frag_offset, const uint32_t frag_data_len,
217 const bool more_frags);
218/*
219 * Like fragment_add, except that the fragment may be added to multiple
220 * reassembly tables. This is needed when multiple protocol layers try
221 * to add the same packet to the reassembly table.
222 */
223WS_DLL_PUBLIC fragment_head *
224fragment_add_multiple_ok(reassembly_table *table, tvbuff_t *tvb,
225 const int offset, const packet_info *pinfo,
226 const uint32_t id, const void *data,
227 const uint32_t frag_offset,
228 const uint32_t frag_data_len,
229 const bool more_frags);
230
231/*
232 * Like fragment_add, except that the fragment may originate from a frame
233 * other than pinfo->num. For use when you are adding an out of order segment
234 * that arrived in an earlier frame, so that show_fragment_tree will display
235 * the correct fragment numbers.
236 *
237 * This is for protocols like TCP, where the correct reassembly to add a
238 * segment to cannot be determined without processing previous segments
239 * in sequence order, including handing them to subdissectors.
240 *
241 * Note that pinfo is still used to set reassembled_in if we have all the
242 * fragments, so that results on subsequent passes can be the same as the
243 * first pass.
244 */
245WS_DLL_PUBLIC fragment_head *
246fragment_add_out_of_order(reassembly_table *table, tvbuff_t *tvb,
247 const int offset, const packet_info *pinfo,
248 const uint32_t id, const void *data,
249 const uint32_t frag_offset,
250 const uint32_t frag_data_len,
251 const bool more_frags, const uint32_t frag_frame);
252/*
253 * Like fragment_add, but maintains a table for completed reassemblies.
254 *
255 * If the packet was seen before, return the head of the fully reassembled
256 * fragments list (NULL if there was none).
257 *
258 * Otherwise (if reassembly was not possible before), try to add the new
259 * fragment to the fragments table. If reassembly is now possible, remove all
260 * (reassembled) fragments from the fragments table and store it as a completed
261 * reassembly. The head of this reassembled fragments list is returned.
262 *
263 * Otherwise (if reassembly is still not possible after adding this fragment),
264 * return NULL.
265 *
266 * @note Completed reassemblies are removed from the in-progress table, so
267 * key can be reused to begin a new reassembled message. Conversely,
268 * dissectors SHOULD NOT call this with a retransmitted fragment of a
269 * completed reassembly. Dissectors atop a reliable protocol like TCP
270 * may assume that the lower layer dissector handles retransmission,
271 * but other dissectors (e.g., atop UDP or Ethernet) will have to handle
272 * that situation themselves.
273 */
274WS_DLL_PUBLIC fragment_head *
275fragment_add_check(reassembly_table *table, tvbuff_t *tvb, const int offset,
276 const packet_info *pinfo, const uint32_t id,
277 const void *data, const uint32_t frag_offset,
278 const uint32_t frag_data_len, const bool more_frags);
279
280/*
281 * Like fragment_add_check, but handles retransmissions after reassembly.
282 *
283 * Start new reassembly only if there is no reassembly in progress and there
284 * is no completed reassembly reachable from fallback_frame. If there is
285 * completed reassembly (reachable from fallback_frame), simply links this
286 * packet into the list, updating the flags if necessary (however actual data
287 * and reassembled in frame won't be modified).
288 */
289WS_DLL_PUBLIC fragment_head *
290fragment_add_check_with_fallback(reassembly_table *table, tvbuff_t *tvb, const int offset,
291 const packet_info *pinfo, const uint32_t id,
292 const void *data, const uint32_t frag_offset,
293 const uint32_t frag_data_len, const bool more_frags,
294 const uint32_t fallback_frame);
295
296/*
297 * Like fragment_add, but fragments have a block sequence number starting from
298 * zero (for the first fragment of each datagram). This differs from
299 * fragment_add for which the fragment may start at any offset.
300 *
301 * If this is the first fragment seen for this datagram, a new
302 * "fragment_head" structure is allocated to refer to the reassembled
303 * packet, and:
304 *
305 * if "more_frags" is false, and either we have no sequence numbers, or
306 * are using the 802.11 hack (via fragment_add_seq_802_11), it is assumed that
307 * this is the only fragment in the datagram. The structure is not added to the
308 * hash table, and not given any fragments to refer to, but is just returned.
309 *
310 * In this latter case reassembly wasn't done (since there was only one
311 * fragment in the packet); dissectors can check the 'next' pointer on the
312 * returned list to see if this case was hit or not.
313 *
314 * Otherwise, this fragment is just added to the linked list of fragments
315 * for this packet; the fragment_item is also added to the fragment hash if
316 * necessary.
317 *
318 * If this packet completes assembly, these functions return the head of the
319 * fragment data; otherwise, they return null.
320 *
321 * @note Reused keys are assumed to refer to the same reassembled message
322 * (i.e., retransmission). If the same "id" is used more than once on a
323 * connection, then "data" and custom reassembly_table_functions should be
324 * used so that the keys hash differently.
325 */
326WS_DLL_PUBLIC fragment_head *
327fragment_add_seq(reassembly_table *table, tvbuff_t *tvb, const int offset,
328 const packet_info *pinfo, const uint32_t id, const void *data,
329 const uint32_t frag_number, const uint32_t frag_data_len,
330 const bool more_frags, const uint32_t flags);
331
332/*
333 * Like fragment_add_seq, but maintains a table for completed reassemblies
334 * just like fragment_add_check.
335 *
336 * @note Completed reassemblies are removed from the in-progress table, so
337 * key can be reused to begin a new reassembled message. Conversely,
338 * dissectors SHOULD NOT call this with a retransmitted fragment of a
339 * completed reassembly. Dissectors atop a reliable protocol like TCP
340 * may assume that the lower layer dissector handles retransmission,
341 * but other dissectors (e.g., atop UDP or Ethernet) will have to handle
342 * that situation themselves.
343 */
344WS_DLL_PUBLIC fragment_head *
345fragment_add_seq_check(reassembly_table *table, tvbuff_t *tvb, const int offset,
346 const packet_info *pinfo, const uint32_t id,
347 const void *data,
348 const uint32_t frag_number, const uint32_t frag_data_len,
349 const bool more_frags);
350
351/*
352 * Like fragment_add_seq_check, but immediately returns a fragment list for a
353 * new fragment. This is a workaround specific for the 802.11 dissector, do not
354 * use it elsewhere.
355 */
356WS_DLL_PUBLIC fragment_head *
357fragment_add_seq_802_11(reassembly_table *table, tvbuff_t *tvb,
358 const int offset, const packet_info *pinfo,
359 const uint32_t id, const void *data,
360 const uint32_t frag_number, const uint32_t frag_data_len,
361 const bool more_frags);
362
363/*
364 * Like fragment_add_seq_check, but without explicit fragment number. Fragments
365 * are simply appended until no "more_frags" is false.
366 *
367 * @note Out of order fragments will not be reassembled correctly.
368 * Dissectors atop a reliable protocol like TCP may rely on the lower
369 * level dissector reordering out or order segments (if the appropriate
370 * out of order reassembly preference is enabled), but other dissectors
371 * will have to handle out of order fragments themselves, if possible.
372 */
373WS_DLL_PUBLIC fragment_head *
374fragment_add_seq_next(reassembly_table *table, tvbuff_t *tvb, const int offset,
375 const packet_info *pinfo, const uint32_t id,
376 const void *data, const uint32_t frag_data_len,
377 const bool more_frags);
378
379/*
380 * Like fragment_add_seq_check, but for protocols like PPP MP with a single
381 * sequence number that increments for each fragment, thus acting like the sum
382 * of the PDU sequence number and explicit fragment number in other protocols.
383 * See Appendix A of RFC 4623 (PWE3 Fragmentation and Reassembly) for a list
384 * of protocols that use this style, including PPP MP (RFC 1990), PWE3 MPLS
385 * (RFC 4385), L2TPv2 (RFC 2661), L2TPv3 (RFC 3931), ATM, and Frame Relay.
386 * It is guaranteed to reassemble a packet split up to "max_frags" in size,
387 * but may manage to reassemble more in certain cases.
388 */
389WS_DLL_PUBLIC fragment_head *
390fragment_add_seq_single(reassembly_table *table, tvbuff_t *tvb,
391 const int offset, const packet_info *pinfo, const uint32_t id,
392 const void* data, const uint32_t frag_data_len,
393 const bool first, const bool last,
394 const uint32_t max_frags);
395
396/*
397 * A variation on the above that ages off fragments that have not been
398 * reassembled. Useful if the sequence number loops to deal with leftover
399 * fragments from the beginning of the capture or missing fragments.
400 */
401WS_DLL_PUBLIC fragment_head *
402fragment_add_seq_single_aging(reassembly_table *table, tvbuff_t *tvb,
403 const int offset, const packet_info *pinfo, const uint32_t id,
404 const void* data, const uint32_t frag_data_len,
405 const bool first, const bool last,
406 const uint32_t max_frags, const uint32_t max_age);
407
408/*
409 * Start a reassembly, expecting "tot_len" as the number of given fragments (not
410 * the number of bytes). Data can be added later using fragment_add_seq_check.
411 */
412WS_DLL_PUBLIC void
413fragment_start_seq_check(reassembly_table *table, const packet_info *pinfo,
414 const uint32_t id, const void *data,
415 const uint32_t tot_len);
416
417/*
418 * Mark end of reassembly and returns the reassembled fragment (if completed).
419 * Use it when fragments were added with "more_flags" set while you discovered
420 * that no more fragments have to be added.
421 * This is for fragments added with add_seq_next; it doesn't check for gaps,
422 * and doesn't set datalen correctly for the fragment_add family.
423 */
424WS_DLL_PUBLIC fragment_head *
425fragment_end_seq_next(reassembly_table *table, const packet_info *pinfo,
426 const uint32_t id, const void *data);
427
428/* To specify the offset for the fragment numbering, the first fragment is added with 0, and
429 * afterwards this offset is set. All additional calls to off_seq_check will calculate
430 * the number in sequence in regards to the offset */
431WS_DLL_PUBLIC void
432fragment_add_seq_offset(reassembly_table *table, const packet_info *pinfo, const uint32_t id,
433 const void *data, const uint32_t fragment_offset);
434
435/*
436 * Sets the expected index for the last block (for fragment_add_seq functions)
437 * or the expected number of bytes (for fragment_add functions). A reassembly
438 * must already have started.
439 *
440 * Note that for FD_BLOCKSEQUENCE tot_len is the index for the tail fragment.
441 * i.e. since the block numbers start at 0, if we specify tot_len==2, that
442 * actually means we want to defragment 3 blocks, block 0, 1 and 2.
443 */
444WS_DLL_PUBLIC void
445fragment_set_tot_len(reassembly_table *table, const packet_info *pinfo,
446 const uint32_t id, const void *data, const uint32_t tot_len);
447
448/*
449 * Similar to fragment_set_tot_len, it sets the expected number of bytes (for
450 * fragment_add functions) for a previously started reassembly. If the specified
451 * length already matches the reassembled length, then nothing will be done.
452 *
453 * If the fragments were previously reassembled, then this state will be
454 * cleared, allowing new fragments to extend the reassembled result again.
455 */
456void
457fragment_reset_tot_len(reassembly_table *table, const packet_info *pinfo,
458 const uint32_t id, const void *data, const uint32_t tot_len);
459
460/*
461 * Truncates the size of an already defragmented reassembly to tot_len,
462 * discarding past that point, including splitting any fragments in the
463 * middle as necessary. The specified length must be less than or equal
464 * to the reassembled length. (If it already matches the reassembled length,
465 * then nothing will be done.)
466 *
467 * Used for continuous streams like TCP, where the length of a segment cannot
468 * be determined without first reassembling and handing to a subdissector.
469 */
470void
471fragment_truncate(reassembly_table *table, const packet_info *pinfo,
472 const uint32_t id, const void *data, const uint32_t tot_len);
473
474/*
475 * Return the expected index for the last block (for fragment_add_seq functions)
476 * or the expected number of bytes (for fragment_add functions).
477 */
478WS_DLL_PUBLIC uint32_t
479fragment_get_tot_len(reassembly_table *table, const packet_info *pinfo,
480 const uint32_t id, const void *data);
481
482/*
483 * This function will set the partial reassembly flag(FD_PARTIAL_REASSEMBLY) for a fh.
484 * When this function is called, the fh MUST already exist, i.e.
485 * the fh MUST be created by the initial call to fragment_add() before
486 * this function is called. Also note that this function MUST be called to indicate
487 * a fh will be extended (increase the already stored data). After calling this function,
488 * and if FD_DEFRAGMENTED is set, the reassembly process will be continued.
489 */
490WS_DLL_PUBLIC void
491fragment_set_partial_reassembly(reassembly_table *table,
492 const packet_info *pinfo, const uint32_t id,
493 const void *data);
494
495/* This function is used to check if there is partial or completed reassembly state
496 * matching this packet. I.e. Are there reassembly going on or not for this packet?
497 */
498WS_DLL_PUBLIC fragment_head *
499fragment_get(reassembly_table *table, const packet_info *pinfo,
500 const uint32_t id, const void *data);
501
502/* The same for the reassemble table */
503WS_DLL_PUBLIC fragment_head *
504fragment_get_reassembled_id(reassembly_table *table, const packet_info *pinfo,
505 const uint32_t id);
506
507/* This will free up all resources and delete reassembly state for this PDU.
508 * Except if the PDU is completely reassembled, then it would NOT deallocate the
509 * buffer holding the reassembled data but instead return the TVB
510 *
511 * So, if you call fragment_delete and it returns non-NULL, YOU are responsible to
512 * tvb_free() .
513 */
514WS_DLL_PUBLIC tvbuff_t *
515fragment_delete(reassembly_table *table, const packet_info *pinfo,
516 const uint32_t id, const void *data);
517
518/* This struct holds references to all the tree and field handles used when
519 * displaying the reassembled fragment tree in the packet details view. A
520 * dissector will populate this structure with its own tree and field handles
521 * and then invoke show_fragment_tree to have those items added to the packet
522 * details tree.
523 */
524typedef struct _fragment_items {
525 int *ett_fragment;
526 int *ett_fragments;
527
528 int *hf_fragments; /* FT_NONE */
529 int *hf_fragment; /* FT_FRAMENUM */
530 int *hf_fragment_overlap; /* FT_BOOLEAN */
531 int *hf_fragment_overlap_conflict; /* FT_BOOLEAN */
532 int *hf_fragment_multiple_tails; /* FT_BOOLEAN */
533 int *hf_fragment_too_long_fragment; /* FT_BOOLEAN */
534 int *hf_fragment_error; /* FT_FRAMENUM */
535 int *hf_fragment_count; /* FT_UINT32 */
536 int *hf_reassembled_in; /* FT_FRAMENUM */
537 int *hf_reassembled_length; /* FT_UINT32 */
538 int *hf_reassembled_data; /* FT_BYTES */
539
540 const char *tag;
542
543WS_DLL_PUBLIC tvbuff_t *
544process_reassembled_data(tvbuff_t *tvb, const int offset, packet_info *pinfo,
545 const char *name, fragment_head *fd_head, const fragment_items *fit,
546 bool *update_col_infop, proto_tree *tree);
547
548WS_DLL_PUBLIC bool
549show_fragment_tree(fragment_head *ipfd_head, const fragment_items *fit,
550 proto_tree *tree, packet_info *pinfo, tvbuff_t *tvb, proto_item **fi);
551
552WS_DLL_PUBLIC bool
553show_fragment_seq_tree(fragment_head *ipfd_head, const fragment_items *fit,
554 proto_tree *tree, packet_info *pinfo, tvbuff_t *tvb, proto_item **fi);
555
556/* Initialize internal structures
557 */
558extern void reassembly_tables_init(void);
559
560/* Cleanup internal structures
561 */
562extern void
563reassembly_table_cleanup(void);
564
565/* ===================== Streaming data reassembly helper ===================== */
592#define REASSEMBLE_ITEMS_DEFINE(var_prefix, name_prefix) \
593 static int ett_##var_prefix##_fragment; \
594 static int ett_##var_prefix##_fragments; \
595 static int hf_##var_prefix##_fragments; \
596 static int hf_##var_prefix##_fragment; \
597 static int hf_##var_prefix##_fragment_overlap; \
598 static int hf_##var_prefix##_fragment_overlap_conflicts; \
599 static int hf_##var_prefix##_fragment_multiple_tails; \
600 static int hf_##var_prefix##_fragment_too_long_fragment; \
601 static int hf_##var_prefix##_fragment_error; \
602 static int hf_##var_prefix##_fragment_count; \
603 static int hf_##var_prefix##_reassembled_in; \
604 static int hf_##var_prefix##_reassembled_length; \
605 static int hf_##var_prefix##_reassembled_data; \
606 static int hf_##var_prefix##_segment; \
607 static const fragment_items var_prefix##_fragment_items = { \
608 &ett_##var_prefix##_fragment, \
609 &ett_##var_prefix##_fragments, \
610 &hf_##var_prefix##_fragments, \
611 &hf_##var_prefix##_fragment, \
612 &hf_##var_prefix##_fragment_overlap, \
613 &hf_##var_prefix##_fragment_overlap_conflicts, \
614 &hf_##var_prefix##_fragment_multiple_tails, \
615 &hf_##var_prefix##_fragment_too_long_fragment, \
616 &hf_##var_prefix##_fragment_error, \
617 &hf_##var_prefix##_fragment_count, \
618 &hf_##var_prefix##_reassembled_in, \
619 &hf_##var_prefix##_reassembled_length, \
620 &hf_##var_prefix##_reassembled_data, \
621 name_prefix " fragments" \
622 }
623
671#define REASSEMBLE_INIT_HF_ITEMS(var_prefix, name_prefix, abbrev_prefix) \
672 { &hf_##var_prefix##_fragments, \
673 { "Reassembled " name_prefix " fragments", abbrev_prefix ".fragments", \
674 FT_NONE, BASE_NONE, NULL, 0x0, NULL, HFILL } \
675 }, \
676 { &hf_##var_prefix##_fragment, \
677 { name_prefix " fragment", abbrev_prefix ".fragment", \
678 FT_FRAMENUM, BASE_NONE, NULL, 0x0, NULL, HFILL } \
679 }, \
680 { &hf_##var_prefix##_fragment_overlap, \
681 { name_prefix " fragment overlap", abbrev_prefix ".fragment.overlap", \
682 FT_BOOLEAN, BASE_NONE, NULL, 0x0, NULL, HFILL } \
683 }, \
684 { &hf_##var_prefix##_fragment_overlap_conflicts, \
685 { name_prefix " fragment overlapping with conflicting data", abbrev_prefix ".fragment.overlap.conflicts", \
686 FT_BOOLEAN, BASE_NONE, NULL, 0x0, NULL, HFILL } \
687 }, \
688 { &hf_##var_prefix##_fragment_multiple_tails, \
689 { name_prefix " has multiple tail fragments", abbrev_prefix ".fragment.multiple_tails", \
690 FT_BOOLEAN, BASE_NONE, NULL, 0x0, NULL, HFILL } \
691 }, \
692 { &hf_##var_prefix##_fragment_too_long_fragment, \
693 { name_prefix " fragment too long", abbrev_prefix ".fragment.too_long_fragment", \
694 FT_BOOLEAN, BASE_NONE, NULL, 0x0, NULL, HFILL } \
695 }, \
696 { &hf_##var_prefix##_fragment_error, \
697 { name_prefix " defragment error", abbrev_prefix ".fragment.error", \
698 FT_FRAMENUM, BASE_NONE, NULL, 0x0, NULL, HFILL } \
699 }, \
700 { &hf_##var_prefix##_fragment_count, \
701 { name_prefix " fragment count", abbrev_prefix ".fragment.count", \
702 FT_UINT32, BASE_DEC, NULL, 0x0, NULL, HFILL } \
703 }, \
704 { &hf_##var_prefix##_reassembled_in, \
705 { "Reassembled in", abbrev_prefix ".reassembled.in", \
706 FT_FRAMENUM, BASE_NONE, NULL, 0x0, NULL, HFILL } \
707 }, \
708 { &hf_##var_prefix##_reassembled_length, \
709 { "Reassembled length", abbrev_prefix ".reassembled.length", \
710 FT_UINT32, BASE_DEC, NULL, 0x0, NULL, HFILL } \
711 }, \
712 { &hf_##var_prefix##_reassembled_data, \
713 { "Reassembled data", abbrev_prefix ".reassembled.data", \
714 FT_BYTES, BASE_NONE, NULL, 0x0, NULL, HFILL } \
715 }, \
716 { &hf_##var_prefix##_segment, \
717 { name_prefix " segment", abbrev_prefix ".segment", \
718 FT_BYTES, BASE_NONE, NULL, 0x0, NULL, HFILL} \
719 }
720
752#define REASSEMBLE_INIT_ETT_ITEMS(var_prefix) \
753 &ett_##var_prefix##_fragment, \
754 &ett_##var_prefix##_fragments
755
758
762WS_DLL_PUBLIC streaming_reassembly_info_t*
764
1125WS_DLL_PUBLIC int
1127 tvbuff_t* tvb, packet_info* pinfo, unsigned offset, int length,
1128 proto_tree* segment_tree, proto_tree* reassembled_tree, reassembly_table streaming_reassembly_table,
1129 streaming_reassembly_info_t* reassembly_info, uint64_t cur_frame_num,
1130 dissector_handle_t subdissector_handle, proto_tree* subdissector_tree, void* subdissector_data,
1131 const char* label, const fragment_items* frag_hf_items, int hf_segment_data
1132);
1133
1147static inline uint64_t
1148get_virtual_frame_num64(tvbuff_t* tvb, packet_info* pinfo, int offset)
1149{
1150 return (((uint64_t)pinfo->num) << 32) + (((uint64_t)pinfo->curr_layer_num) << 24)
1151 + ((uint64_t)tvb_raw_offset(tvb) + offset);
1152}
1153
1161WS_DLL_PUBLIC int
1163
1164/* ========================================================================= */
1165
1166#endif
WS_DLL_PUBLIC streaming_reassembly_info_t * streaming_reassembly_info_new(void)
Definition reassemble.c:3216
WS_DLL_PUBLIC int additional_bytes_expected_to_complete_reassembly(streaming_reassembly_info_t *reassembly_info)
Definition reassemble.c:3540
WS_DLL_PUBLIC int reassemble_streaming_data_and_call_subdissector(tvbuff_t *tvb, packet_info *pinfo, unsigned offset, int length, proto_tree *segment_tree, proto_tree *reassembled_tree, reassembly_table streaming_reassembly_table, streaming_reassembly_info_t *reassembly_info, uint64_t cur_frame_num, dissector_handle_t subdissector_handle, proto_tree *subdissector_tree, void *subdissector_data, const char *label, const fragment_items *frag_hf_items, int hf_segment_data)
Definition reassemble.c:3266
Definition reassemble.h:64
unsigned ref_count
Definition reassemble.h:68
uint32_t flags
Definition reassemble.h:89
const char * error
Definition reassemble.h:97
struct _fragment_item * first_gap
Definition reassemble.h:66
uint32_t len
Definition reassemble.h:71
uint32_t contiguous_len
Definition reassemble.h:69
uint32_t datalen
Definition reassemble.h:77
uint32_t reassembled_in
Definition reassemble.h:83
uint32_t fragment_nr_offset
Definition reassemble.h:74
uint8_t reas_in_layer_num
Definition reassemble.h:85
uint32_t frame
Definition reassemble.h:70
Definition reassemble.h:52
uint32_t frame
Definition reassemble.h:54
uint32_t flags
Definition reassemble.h:58
uint32_t len
Definition reassemble.h:57
uint32_t offset
Definition reassemble.h:55
Definition reassemble.h:524
Definition packet_info.h:43
uint32_t num
Definition packet_info.h:47
uint8_t curr_layer_num
Definition packet_info.h:139
Definition proto.h:901
Definition packet.c:765
Definition reassemble.h:149
Definition reassemble.h:138
Definition reassemble.c:3193
Definition tvbuff-int.h:35