Display Filter Reference: Quake II Network Protocol

Protocol field name: quake2

Versions: 1.0.0 to 3.4.7

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Field name Description Type Versions
quake2.c2s Client to Server Unsigned integer, 4 bytes 1.0.0 to 3.4.7
quake2.command Command Character string 2.0.0 to 3.4.7
quake2.connectionless Connectionless Unsigned integer, 4 bytes 1.0.0 to 3.4.7
quake2.connectionless.marker Marker Unsigned integer, 4 bytes 1.0.0 to 3.4.7
quake2.connectionless.text Text Character string 1.0.0 to 3.4.7
quake2.game Game Unsigned integer, 4 bytes 1.0.0 to 3.4.7
quake2.game.client.command Client Command Type Unsigned integer, 1 byte 1.0.0 to 3.4.7
quake2.game.client.command.move Bitfield Unsigned integer, 1 byte 1.0.0 to 3.4.7
quake2.game.client.command.move.angles Angles (pitch) Unsigned integer, 1 byte 1.0.0 to 3.4.7
quake2.game.client.command.move.buttons Buttons Unsigned integer, 1 byte 1.0.0 to 3.4.7
quake2.game.client.command.move.chksum Checksum Unsigned integer, 1 byte 1.0.0 to 3.4.7
quake2.game.client.command.move.impulse Impulse Unsigned integer, 1 byte 1.0.0 to 3.4.7
quake2.game.client.command.move.lframe Last Frame Unsigned integer, 4 bytes 1.0.0 to 3.4.7
quake2.game.client.command.move.lightlevel Lightlevel Unsigned integer, 1 byte 1.0.0 to 3.4.7
quake2.game.client.command.move.movement Movement (fwd) Unsigned integer, 1 byte 1.0.0 to 3.4.7
quake2.game.client.command.move.msec Msec Unsigned integer, 1 byte 1.0.0 to 3.4.7
quake2.game.qport QPort Unsigned integer, 4 bytes 1.0.0 to 3.4.7
quake2.game.rel1 Reliable Boolean 1.0.0 to 3.4.7
quake2.game.rel2 Reliable Boolean 1.0.0 to 3.4.7
quake2.game.seq1 Sequence Number Unsigned integer, 4 bytes 1.0.0 to 3.4.7
quake2.game.seq2 Sequence Number Unsigned integer, 4 bytes 1.0.0 to 3.4.7
quake2.game.server.command Server Command Unsigned integer, 1 byte 1.0.0 to 3.4.7
quake2.s2c Server to Client Unsigned integer, 4 bytes 1.0.0 to 3.4.7
quake2.userinfo Userinfo Character string 2.0.0 to 3.4.7